She comes.
The skies bleed. The earth groans. The sea howls. The world is rent asunder as the Kraken Queen claws her way from hell. And the only ones standing in her way are a young man with a piece of steel and a voice in his head, his many companions, and their many, many problems.
As Lenk journeys to the Island of Jaga, the tomb of Ulbecetonth, he is hunted. By enemies, by the woman he loves, by the demon he has to kill, by an army of any number of bloodthirsty purple berserkers, savage lizardmen, vicious monsters, and colossal demons.
In the lands where sky and sea have forgotten they were ever separate, Lenk and the companions' destinies await at the tip of a sword and the mouth of hell.
Sinopsis:
A war to the death.
Empress Adele has launched a grand crusade against the vampire clans of the north. Prince Gareth, the vampire lord of Scotland, serves the Equatorian cause, fighting in the bloody trenches of France in his guise as the dashing Greyfriar. But the human armies are pinned down, battered by harsh weather and merciless attacks from vampire packs.
To even the odds, Adele unleashes the power of her geomancy, a fearsome weapon capable of slaughtering vampires in vast numbers. However, the power she expends threatens her own life even as she questions the morality of such a weapon.
As the war turns ever bloodier and Adele is threatened by betrayal, Gareth faces a terrible choice. Their only hope is a desperate strike against the lord of the vampire clans—Gareth's brother, Cesare. It is a gamble that could win the war or signal the final days of the Greyfriar.
The Vampire Empire trilogy rushes to a heart-wrenching conclusion of honor and love, hatred and vengeance, sacrifice and loss.
The next installment of the multiple-award-winning author's exciting YA series
Everett Singh has escaped with the Infundibulum from the clutches of Charlotte Villiers and the Order, but at a terrible price. His father is missing, banished to one of the billions of parallel universes of the Panoply of All World, and Everett and the crew of the airship Everness have taken a wild, random Heisenberg Jump to a random parallel plane. Everett is smart and resourceful, and, from a frozen earth far beyond the Plenitude, he plans to rescue his family. But the villainous Charlotte Villiers is one step ahead of him.
The action traverses the frozen wastes of iceball earth; to Earth 4 (like ours, except that the alien Thryn Sentiency occupied the moon in 1964); to the dead London of the forbidden plane of Earth 1, where the emnants of humanity battle a terrifying nanotechnology run wild—and Everett faces terrible choices of morality and power. But Everett has the love and support of Sen, Captain Anastasia Sixsmyth, and the rest of the crew of Everness—as he learns that the deadliest enemy isn't the Order or the world-devouring nanotech Nahn—it's yourself.
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Hace mucho tiempo que no oyes el suave sonido de la pluma rasgando el pergamino, así que busca en la estantería más cercana y recita los versos apropiados, pero sé cuidadoso o terminarás en la sección prohibida. ¡Por Crom! Los dioses del acero te lo agradecerán.